Turbo Pascal Text Adventure Primer cover: BEACON, the adventure the primer builds in Turbo Pascal 2.0, mid-game on the Tatung Einstein
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Appendix III: What Is On The Disc

The primer's disc, textadventure.mfi, holds eleven files and leaves 110k free.

FileBytesWhat it is
TURBO.COM30,464Turbo Pascal 2.00A
TURBO.MSG1,536its error messages
TURBOMSG.OVR1,408its error messages
TURBO.OVR1,024the menu's eXecute command
BEACON.TXT3,584BEACON's world as text: twelve rooms with their exits, and 27 messages
VOCAB.TXT896121 words in alphabetical order, one to a line (S9)
MAKEDAT.PAS1,152the program that makes BEACON.DAT and BEACON.MSG from BEACON.TXT (S17)
BEACON.DAT384the twelve rooms, as records
BEACON.MSG7,040the 27 messages, as records
BEACON.PAS9,216the finished game's source
BEACON.COM13,824the finished game: type BEACON at 0:

BEACON.DAT, BEACON.MSG and BEACON.COM were made on the Einstein, by MAKEDAT and by Turbo's compiler. If you damage the data files, MAKEDAT makes them again from BEACON.TXT.

Turbo Pascal On This Disc

TURBO.COM is the Turbo Pascal course's copy: Turbo Pascal 2.00A, set up with Borland's TINST for the Einstein's 40-column screen (without the code that cleared a program's output when it ended) and with DELETE rubbing out one character in the editor. The Turbo course's Appendix III says exactly what was changed from the disc on the Downloads page.

What Was Left Off

The Turbo course's disc also carries its game, Warehouse, and the source of Borland's MicroCalc. The primer uses neither, so they are not here. Both are on the Turbo course's disc.

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