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Author:
Lee Bendall
Software
Intermediate
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The Einstein Speculator - How to use Conversion Codes and the Supplied Conversion Disks

Introduction

Before beginning this process, It is essential that you have a firm understanding of the Speculators

basic usage. Luckily all the information you need is documented in my previous publication “The

Einstein Speculator - Basic Usage Guide.

This previous document which explained how to use the Speculator with the three original

conversion disks (SP1, SP2 and SP3) provided with the speculator or for sale at the time.

What this previous publication did not do was explain how to make use of the conversion codes

supplied in period magazines and publications, such as “The Einstein Speculator”, “Beyond the

Spectrum Emulator”.

The purpose of this document is therefore, firstly to provide you the user with the details of how to

use the conversion codes yourself and secondly to point out that the work of typing these codes

and creating new files has already been done for you. If therefore you are not interested in how to

use the conversion codes yourself, then please proceed directly to the “How to use the Conversion

DIsks” section.

How to use the Conversion Codes

The Conversion codes published in the books “The Einstein Speculator” by Mike Smallman,

“Beyond the Spectrum Emulator” by Leslie T Smith and period Magazine of the time, all work via

the modification of the original SP1.COM file and all actions need to be performed either on an

original Einstein or within the excellent Einstein Emulator.

Boot the machine and then create a blank formatted disk ready for when needed.

Insert the disk containing the SP1.COM program and

Type LOAD SP1.COM and press enter.

Now type MOS and press enter.

Then type either M1969 or M196C depending on which is specified in the conversion code.

Now simply type the conversion codes in, making sure to insert the full stops where specified.

When complete press the Cntrl/Brk keys together and then insert the previously created blank disk,

you can now save the modified SP1.COM file by typing “SAVE 48 nnnn.COM and pressing enter.

NOTE: nnnn needs to be a unique name for the file as otherwise you would not be able to identify

what game it will convert.

These names need to comply with the 8.3 file format so for instance if you have just

entered the conversion code for “Ultimate Combat Mission” an appropriate name

could be UCM.COM or ULTIMATE.COM but the first part must not exceed 8

characters.

The blank disk you created can hold up to 15 of these converted files so your naming of the files is

essential. Now you have the new files you can proceed to the usage section.

How to use the Conversion DIsks

Each of the disk supplied or created by yourself uses a modified SP1.COM file, these files when

modified and loaded on an original Einstein load the game specified by performing the normal

actions associated with SP1.COM and selecting option “I” which is labelled JETPAK in the menu

screen.

This might sound a little confusing, so lets step through an attempt to load “Wheelie” for the ZX

Spectrum:-

Step 1. Load a Speculator boot disk but do not type SP1.

Step 2. Switch the boot disk in the drive or on the Gotek to be Conversion Disk 1.

Step 3. Type “DIR” and you will now see the contents of that disk (up to 15 files).

Step 4. Type “Wheelie.com” and press return.You will now be presented with the usual SP1 menu.

Step 5. Now select option “I” (Jetpak) and although the screen will clearly say Jetpak, it is in fact

going to try and load “Wheelie.

Step 6. Start the tape and wait for it to finish. One of four things may now happen:-

A. The tape load process will fail. In which case you have no option but to repeat the

previous process and try again - possibly with a different tape image or with the volume

control of the tape loader adjusted up or down.

Please Note: if you have the wrong tape image, this will never work, and it may be

necessary to try repeatedly with the correct tape at different levels before a successful

load is achieved.

Please Note 2: all of these routines have been carefully typed in and double checked but

that does not mean that the original codes provided in the original books were correct - its

quite possible typing errors occurred with the listings in the book and for this reason some

games will never load.

B. The tape load process will complete, but nothing will happen. This happens quite a lot

and simply means that the tape did not load correctly, refer to the comments made in A

above for what to do now.

C. The tape load process will complete and the game will start. Excellent now you need to

proceed to Step 7.

D. The game loads perfectly but no keys work - in this situation there are several things

worth trying:-

1. Hold down the preferred menu option key and press “0”.

2. Hold down the preferred menu option key and press “Space”.

3. Press the “Break” key - not in the emulator this is achieved by pressing “Left

Shift and Space” at the same time.

4. If none of the above work, save the program, then reload it using SP1.Com and

then pressing F6 and the slot number you saved it to, when ir loads you will be

asked to enter an interrupt (this is always 1 or 2) first try 1 and see if the game now

works, if not repeat the process and then press 2. If neither works option works

then sadly this game has not loaded correctly, the volume was not correct, the

original conversion code provided was faulty, etc and the game load had failed.

Step 7. You now need to save the game to a blank disk, so swap the “Conversion Disk 1” with a

blank formatted disk or if using a Gotek a blank disk image.

Step 8. Now press F5 and 1,2 or 3 depending on which of the three available slots you wish to

save your game to. NOTE. Each disk can only hold 3 games, when stored these will be called

F1.SPC, F2.SPC or F3.SPC. so its important to remember if you have already stored a game in a

slot, because otherwise you risk overwriting a previously saved game.

Step 9. You now have a working version of Wheelie, in future you can run this by loading the

Speculator Boot Disk, typing SP1.COM and at the MENU screen pressing the F6 key and either

1,2 or 3 depending on which of the available slots you stored the game.

The Conversion DIsks

It is hoped that should you use these Conversion Disks and create your own library of games, that

you will share the contents with us, so that a library of games for the Speculator can grow and be

shared on the website.

Each disk which contains up to 15 files has been documented for easy access and all relevant

information provided within the books added for each entry.

Please Note: some of the details of the Software houses, the codes themselves, etc may be wrong

as we have simply entered the details as originally published.

Conversion Disk 1 - Contains

Cavelon by Ocean Software

Taken from the Einstein Speculator Book - Uses interrupt 1 - For joystick use PROTEK

Feud by Bulldog Software

Taken from the Einstein Speculator Book - Uses interrupt 1 - Joystick support available.

Galaxians by Silverbird (Classics Tape)

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Joystick support

available. NOTE use Space invaders Loader first.

Grand Prix Simulation by Code Masters

Taken from the Einstein Speculator Book - Uses interrupt 1 - For joystick support press F3

and then select Define Keys.

Planatoids (Software house not specified)

Taken from old Magazine listing - Uses interrupt 1 or 2 - No Joystick Support.

Raiders (Software house not specified)

Taken from old Magazine listing - Uses interrupt 1 or 2 - No Joystick Support.

Rasterscan by Mastertronic

Taken from the Einstein Speculator Book - Uses interrupt 1 - Joystick support available.

Red Arrows by Database

Taken from the Einstein Speculator Book - Uses interrupt 1 - For joystick support press F3

and then select Define Keys.

Robin of Sherwood by Odin

Taken from the Einstein Speculator Book - Uses interrupt 1 - For joystick use CURSOR.

Sweevo’s World by Gargoyle Games

Taken from the Einstein Speculator Book - Uses interrupt 1 - Joystick support available.

Terminus by Mastertronic

Taken from the Einstein Speculator Book - Uses interrupt 1 - Joystick support available.

Thrust by Firebird

Taken from the Einstein Speculator Book - Uses interrupt 1 - Joystick support available.

Wheelie by Microsphere

Taken from the Einstein Speculator Book - Uses interrupt 1 - Joystick support available.

Zip Zap (2) by Imagine

Taken from old Magazine listing - Uses interrupt 1 or 2 - No Joystick Support - Note this

code is different to that supplied in the “Beyond the Spectrum Emulator Book” and so it is

worth trying should that code not work.

Conversion Disk 2 - Contains

ACE by Cascade Games

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Joystick support

available. NOTE when starting the game, hold down the preferred menu option key and

press “0” the game will run normally thereafter.

Aliens

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - For joystick use

CURSOR.

Big Ben Strikes Again by Artic Software

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Joystick support

available.

Bubble Run by Harry Price

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Joystick support

available.

Chiller by Mastertronic

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - For joystick use

CURSOR.

Code Name Matt 2 by Domark

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - For joystick use

CURSOR.

Con-Quest by Mastertronic

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - For joystick use

CURSOR.

Cosmic Cruiser by Imagine

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Joystick support

available.

Curse of Sherwood by Bulldog

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Joystick support

available.

Delta Wing by Mastertronic

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Joystick support

available.

Flyer Fox

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Joystick support

available.

Ian Botham ’s Test Match by Tynesoft

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Joystick support

available.

Jock and the Time Rings by Tim Oldham

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Joystick support

available.

Kemshu by Cult

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Joystick support

available.

Komplex by Legend

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Joystick support

available.

Conversion Disk 3 - Contains

Ten Little Indians by Brian Howarth

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - No joystick

support.

3D Luna Attack by Hewson Consultants

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - For joystick use

CURSOR.

Lazer Wheel by Mr Chip Software

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Joystick support

available. NOTE when starting the game, hold down the preferred menu option key and

press “Space” the game will run normally thereafter.

Mega Apocalypse by Martech

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 2 - Joystick support

available.

Meteor Storm by Quicksilva

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Joystick support

available.

Micromouse Goes Debugging found on 90 Games Pack

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Joystick support

available.

Micronaut One by Peter Cooke

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 2 - Joystick support

available.

Moon Buggy by Visions Software Factory

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Joystick support

available.

Motos by Mastertronic

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 2 - Joystick support

available.

Octagon Squad by Mastertronic

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Joystick support

available.

Pedro by Imagine

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Joystick support

available.

Robot Messiah by Alphabation

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Joystick support

available.

Rupert and the Ice Castle by Quicksilva

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Joystick support

available.

Sceptre of Bagdad by Atlantis

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Joystick support

available.

Spore by Mastertronic

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 2 - Joystick support

available.

Conversion Disk 4 - Contains

B.C. Bill by Imagine

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Joystick support

available.

Bosconian by (Software house not specified)

Taken from old Magazine listing - Uses interrupt 1 or 2 - No Joystick Support.

Colony by Mastertronic

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - No joystick

support.

Defcom by??

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 2 - Joystick support

available.

Galletron by Mastertronic

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Joystick support

available.

Nether Earth found on 90 Games Pack

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 2 - Joystick support

available.

Perseus and Andromeda by Channel 8 Software

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - No joystick

support.

Planet of Death by Arctic

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - No joystick

support.

Roads of Plexar by Mastertronic

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Joystick support

available. NOTE - USE POTTY PIGEON NOT JETPAK TO LOAD THIS GAME.

Super Pipeline 2 by Tasket

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 2 - Joystick support

available.

Survivors by Atlantis

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Joystick support

available.

Time Machine by Brian Howarth

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - No Joystick

support.

Ultimate Combat Mission by David Thompson

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Joystick support

available.

Xeno by Mastertronic

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - For joystick use

CURSOR.

Zip Zap by Imagine

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 2 - Joystick support

available.

Conversion Disk 5 - Contains

Dark Empire by Lothlorien

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Joystick support

available.

Dan Dare by Beau-Jolly

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 2 - Joystick support

available.

Dr Jackle and Mr Wide

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Joystick support

available.

Formula 1 by Mastertronic

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Use auto option

for Joystick support.

Ghost Busters by Activision

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 2 - Joystick support

available.

Ground Attack by Silversoft

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - For joystick use

CURSOR.

Hellfire by Melbourne House

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Joystick support

available.

Hyperball by Mastertronic

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Joystick support

available.

Jawz by D.K. Tronics

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Joystick support

available.

Jumping Jack by Imagine

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Joystick support

available.

Kane by Mastertronic

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Joystick support

available.

Knot in 3d by New Generation

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - For joystick use

CURSOR.

KU-KU by Micromania

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Joystick support

available.

Night Gunner by Digital Integration

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Joystick support

available.

Skullduggery by Alternative Software

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Joystick support

available.

Conversion Disk 6 - Contains

180 by Mastertronic

Taken from the Einstein Speculator Book - Uses interrupt 1 - For joystick use CURSOR.

A Whole New Ball Game by Peter Cooke

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Joystick support

available.

Circus by Adventure Soft

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - No joystick

support.

Core by A n F

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - No joystick

support.

Dizzy (Crash Edition)

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 2 - Joystick support

available.

Escape from Pulsar 7 by Channel 8 Software

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - No joystick

support.

Frightmare by Cascade

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Joystick support

available.

Invasion by Mastertronic

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Joystick support

available.

L.A. Swat by Beau Jolly

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 2 - For joystick use

CURSOR.

Max Headroom by Quicksilva

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - For joystick use

CURSOR.

Space Invaders by Silverbird

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Joystick support

available.

Void Runner by Mastertronic

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 2 - Joystick support

available.

Waxworks by Dixons Pack

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - No Joystick

support.

Wizard of Akryz by Channel 8

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - No joystick

support.

Yogi Bear by Piranha

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 2 - Joystick support

available. To start game you need to press Break (Left Shift and Space).

Conversion Disk 7 - Contains

1985 by Mastertronic

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Joystick support

available.

1994 by Visions Software Factory

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Joystick support

available.

Captain Kelley by Quicksilva

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 2 - Joystick support

available.

Cosmic Pirate by Byte Back

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Joystick support

available.

Devils Crown by Mastertronic

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Joystick support

available.

Eddie Kidds Jump Challenge

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Joystick support

available.

Mugsys Revenge by Melbourne House

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - No Joystick

support.

Ocean Conqueror by Rack It Hewson

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Joystick support

available.

Sarlmoor by Atlantis

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Joystick support

available.

Sorcerer of Claymorgue Castle

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - No Joystick

support.

Starclash by Micromega

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Joystick support

available.

Star Warrior by Visions Software Factory

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Joystick support

available.

Streaker by Mastertronic

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - For joystick use

CURSOR.

Tau-Ceti by C.R.L. Group

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 2 - Joystick support

available.

Who Dares Wins 2 by Aligator

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Joystick support

available.

Conversion Disk 8 - Contains

Action Reflex by Mirrorsoft

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Joystick support

available.

Ad Astra by Gargoyle Games

Taken from the Einstein Speculator Book - Uses interrupt 1 - Joystick support available.

Ah Diddums by Imagine

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Joystick support

available.

Alchemist by Imagine

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1- Joystick support

available.

Cookie by Ultimate

Taken from the Einstein Speculator Book - Uses interrupt 1 - For joystick use CURSOR.

Desert Rats by CCS

Taken from the Einstein Speculator Book - Uses interrupt 1 - No Joystick support.

Gremlins by Adventure International

Taken from the Einstein Speculator Book - Uses interrupt 1 - No Joystick support.

Lords of Midnight by Beyond Software

Taken from the Einstein Speculator Book - Uses interrupt 1 - No Joystick support.

Lunar Jetman by Ultimate

Taken from the Einstein Speculator Book - Uses interrupt 1 - For joystick use CURSOR.

Nonterraqueous by Mastertromic

Taken from the Einstein Speculator Book - Uses interrupt 1 - For joystick use PROTEK.

Snowman by Quicksilver

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - For joystick use

CURSOR.

Spitfire 40 by Mirrorsoft

Taken from the Einstein Speculator Book - Uses interrupt 1 - For joystick use CURSOR.

Warlock of Firetop Mountain

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Joystick support

available.

Way of the Exploding Fist by Melbourne House

Taken from the Einstein Speculator Book - Uses interrupt 1 - For Joystick support press F3

then select ‘Define Keys’.

Wolfan by Mastertronic

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - Joystick support

available.

Conversion Disk 9 - Contains

Arrow of Death by Brian Howarth

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - No joystick

support.

Dimension Destruction by Artic Software

Taken from old Magazine listing - Uses interrupt 1 - No Joystick Support.

Grand Prix Tennis by Mastertronic

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 2 - For joystick use

CURSOR.

PSSST by Ultimate

Taken from old Magazine listing - Uses interrupt 1 - No Joystick Support.

Strike by Mastertronic

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 1 - For joystick use

CURSOR.

Transam by Ultimate

Taken from the Einstein Speculator Book - Uses interrupt 1 - Joystick support available.

Video Classics by Silverbird

Taken from the Beyond the Spectrum Emulator Book - Uses interrupt 2 - Joystick support

available.