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Every key on the Einstein sits at one crossing point of an 8 x 8 electrical grid: eight rows your program selects one at a time, and eight columns it reads back as one byte per row. S25 covers how to do the reading; this appendix is the map it reads from.
Keys with two legends are shown unshifted first: 2 " is the 2 key, which
shifts to ".
| Row | bit 7 | bit 6 | bit 5 | bit 4 | bit 3 | bit 2 | bit 1 | bit 0 | select |
|---|---|---|---|---|---|---|---|---|---|
| 0 | ESC | SPACE | ENTER | CAPS | F7 | F0 | - | BREAK | 254 |
| 1 | 0 @ | ½ ‖ | DOWN | - £ | LEFT | P | O | I | 253 |
| 2 | F5 | 9 ) | TAB | RIGHT | : * | ; + | L | K | 251 |
| 3 | F4 | UP | = - | DELETE | 8 ( | / ? | . > | , < | 247 |
| 4 | F3 | 1 ! | 2 " | 3 # | 4 $ | 5 % | 6 & | 7 ' | 239 |
| 5 | F2 | Q | W | E | R | T | Y | U | 223 |
| 6 | F1 | A | S | D | F | G | H | J | 191 |
| 7 | F6 | Z | X | C | V | B | N | M | 127 |
Row 0 bit 1 is empty - no key lives there.
W is row 5, bit 5. So:
LD A,14 ; the row-select register
OUT (2),A
LD A,223 ; row 5's select byte
OUT (3),A
LD A,15 ; the column register
OUT (2),A
IN A,(2)
BIT 5,A ; W's bit
JR Z,pressed ; zero means held
The letter rows repay a look: row 5 is the keyboard's QWERTY row, bit 6 to bit 0 reading Q W E R T Y U left to right, and rows 6 and 7 are the rows beneath it. The grid is the physical keyboard, wired.
The cursor keys are ordinary matrix keys - DOWN and LEFT in row 1, RIGHT in row 2, UP in row 3 - so a game can use them exactly like letters, and a two-player game can put one player on WASD and the other on the arrows with nothing but different rows in the scan.
SHIFT, CTRL and GRPH are not in the matrix. They are wired separately, and this table cannot see them - prefer ordinary keys for game controls.
Other references print this table with its columns numbered the opposite way - column 0 on the left meaning bit 7. If a map you find seems to contradict this one, read its column n as bit 7 - n and the two will agree. When in doubt, trust the bit your own scan shows you: hold the key and look.